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The electronic World Cup launches a road map for the “Riyad World Cup”

Thursday, the World Cup Electronic Sports Foundation has announced the launch of the “Road to the World Cup” program, which includes all the global qualifying rounds of the 2025 electronic sports world cup.

This innovative program includes more than 200 championships; Starting from social championships, to global elite competitions, and offers players at various levels a real opportunity to qualify and compete in the largest global electronic sporting event, which Riyadh hosts from 7 July to 24 August.

For his part, Faisal Bin Hamran, CEO of Electronic Sports at the Electronic Sports Foundation World Cup, said: “The road program for the World Cup represents an innovative platform that brings together players, clubs and clubs on a journey that reflects the spirit of competition, challenge and passion”.

Bin Hamran added: “By connecting hundreds of championships globally, we try to provide real paths that allow players to all levels to compete and qualify for the world sports world, the largest event in this field globally.”

He continued his speech: “Our main goal is to improve the growth of these sports all over the world and in particular in Saudi Arabia, and we always work to achieve this goal by developing fruitful partnerships, improving investments in competitions and placing the basis established for the growth of the sector in a sustainable way.”

This program represents a milestone in the world cup of electronic sports and an essential corner that reflects the commitment of the World Cup for electronic sports to achieve sustainable growth in this sector and improve its position and importance globally.

The 2025 version of the expected event will include 25 championships, through 24 games, including 4 new games. It is chess, chrosfire, “Fatal Fiuri: City of the Wolfs” and Valurant.

This year he will attend a strong competition between over 2000 professional players and 200 clubs in the world for prizes for over 70 million dollars, who are the largest in the history of electronic sports.

The qualifying paths vary according to the game; The official leagues of the publishers, such as the European League of Lig of Leginds, the Championship Legislative Valurant, the Ovochi Championship series, the Series of the World APIX Legovens championship, is the main path to qualify in games, such as “Leg of Leginds”, “Valrant”, “Overwatch 2” and “Leginds”.

During the organization of games such as: “Dota 2”, “Cole di Duetti”, “Warson”, “Babi”, “Timvate Tachex” and “Star Kraft 2”, Open Online Qualifiers.

As for combat games such as “Street Fitter 6”, “Technic 8” and “Fatal Furi”, depend on the social tournaments, such as: “Evo Japan”, “Combo Baker” and “CEO” to choose which qualified.

The program represents a milestone in the World Sports World Cup (Middle East)

As for mobile games such as: “Legind furniture: Bang Bang”, “Free Fire”, “Bajji Mobile” and “Onor of King”, special regional patrols are organized in the South -Festing Asian, in the Middle East and North Africa and Latin America to choose local champions to represent their country in the world of electronic sports cup in Riyadh.

The decisive qualifications will also be organized in July, allowing emerging and promising players to the emerging talents a last opportunity to reserve their place in the tournament.

With the escalation of enthusiasm for the championship, the program integrates with a large radius and multi -channel marketing campaign, including the production of original visual content that keeps step away with the latest qualified news and partner patrols all over the world.

The campaign also sheds light on the stories of passion, dedication and challenge through exclusive interviews with the players, shots behind the scenes and telling inspiring stories, as well as clips of identifying games and championships, with the aim of bringing the world public closer to the competitive atmosphere that characterizes the World Sports World Cup.

The 2025 electronic sports World Cup is returning to Riyadh, to combine players and games of games from all over the world, as part of a global competition for the most expensive title.

This tournament is characterized by its innovative multi -gioco system, which honors the clubs and the skills of the players and their ability to compete on various platforms and types.

Competitions collect the most important teams, the brightest stars and the most famous names in the world of games, in an event that is the largest and most important in the history of electronic sports.

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